See how the increased effects can be quite massive? Here’s what you can expect when you’re just starting out: Main Building/Holding Below, you’ll see the effects with the Paris holding at level 1:Īnd, finally, check out the effects once you’ve upgraded Paris to a level 4 settlement: Main buildings are quite costly to upgrade, but they tend to yield the biggest benefits (higher-tier holdings are even required for the regular building slots). Others such as cities and temples are controlled by mayors or priests respectively. The main building, however, is the castle (since Paris is a barony-type holding controlled by nobles). You’ll notice several building slots that are available for construction. Let’s take a look at Paris in the county of Ile de France. Main settlement buildings for your domain Many of these have tech requirements which I’ll discuss in a while. It has its corresponding equivalents that can be researched in later eras - i.e., “Bailiffs,” “Guilds,” and “Court Officials” - each adding one more holding to your domain limit.Ĭulture/tech will also be a major fixture when you’re constructing buildings in your holdings. ![]() Anyway, the aforementioned “Ledger” tech has already been unlocked. It’s actually funny because Philippe should be the culture head for the French, but Crusader Kings III can be iffy at times. It can take many years, and only the culture head (the ruler with the most number of counties of a certain culture in their realm) can do this. This is where you unlock new tech by being “fascinated” with developments. ![]() If you take a look at the culture panel at the bottom-left of Crusader Kings III‘s HUD, you’ll realize that it also doubles as the technology panel. The maximum number of holdings is affected by the King rank (+3), the “Ledger” technology (+1), and his mediocre stewardship stat (+1). If you click on King Philippe’s portrait, you’ll see that he currently has 4/5 holdings. I feel that his realm allows you to check out various buildings - some of which are dependent on terrain - that can turn France into the big blue blob (BBB) that we’ll eventually come to fear. In this Crusader Kings III guide, I’ve decided to take a tour of France by using King Philippe as an example. Note: For more information, check out our Crusader Kings III guides and features hub as well as our beginner’s guide (the things to do before you unpause).Ĭrusader Kings III guide: Realm holdings and special buildings Some are special buildings that provide powerful buffs because they’re also historical landmarks. These domains have various holdings with buildings that can be constructed. Thank you.Your realm in Crusader Kings III might be vast, but you need to continue to develop it as you progress. We may also include links to affiliate stores, which gives us a small commission if you purchase anything via them. Keep updated on the latest PC Gaming news by following GameWatcher on Twitter, checking out our videos on YouTube, giving us a like on Facebook, and joining us on Discord. In addition, you can search GameWatcher for guides on topics like culture and innovations, succession but also faith and fervor. Find it on Steam Workshop.įor our full thoughts on Crusader Kings III, check out our reviews for the base game and the Royal Court expansion. Characters are a bit more reluctant to join your calls to war, so you'll have to work harder to convince them, while special buildings and innovations further add flavor. Aside from its many historical characters, it also introduces the Shogunate title, and a late-game Casus Beli to unite Japan. Shogunate is a Crusader Kings 3 mod that shifts the game's focus to medieval Japan, but moves further ahead in time, focusing heavily on the Sengoku era.
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